The experience of teaching as a learner, collaborator, and a catalyst: collective experiences of using game based approaches to teach games
Affiliation
Canterbury Christ Church UniversityPublication Date
2018-01-22
Metadata
Show full item recordAbstract
This study focuses on the analysis of collective meaning associated with secondary physical education teachers’ (n = 12) experiences of teaching games using a game based approach (GBA). Participants taught in one of two different international contexts, southeast Australia or southeast England, and all had some experience of using a GBA to teach games. A phenomenographic research framework was utilised to uncover the qualitatively finite number of ways that GBA-related teaching was/can be experienced. As guided by use of a phenomenographic analysis framework, three conceptions of awareness were identified that detail the collective meaning associated with participants’ experiences of teaching using a GBA, namely that of a Learner, a Collaborator and/or a Catalyst. An analysis of findings is presented with discussion focusing on what can be learnt from the different ways GBA teaching is experienced and implications for GBA teaching practice.Citation
Jarrett, K., & Light, R. (2019). The experience of teaching using a game based approach: Teachers as learners, collaborators and catalysts. European Physical Education Review, 25(2), 565-580. https://doi.org/10.1177/1356336X17753023Publisher
SAGEAdditional Links
https://journals.sagepub.com/doi/full/10.1177/1356336X17753023Type
ArticleDescription
Copyright © The Author(s) 2018. Reprinted by permission of SAGE Publications.ISSN
1356-336XEISSN
1741-2749Sponsors
N/Aae974a485f413a2113503eed53cd6c53
10.1177/1356336X17753023

