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dc.contributor.authorBos, Daniel
dc.contributor.authorServel, Miller
dc.contributor.authorEloise, Bull
dc.date.accessioned2021-12-06T16:08:47Z
dc.date.available2021-12-06T16:08:47Z
dc.date.issued2021-03-22
dc.identifierhttps://chesterrep.openrepository.com/bitstream/handle/10034/626538/Using%20virtual%20reality%20VR%20for%20teaching%20and%20learning%20in%20geography%20fieldwork%20analytical%20skills%20and%20employability.pdf?sequence=7
dc.identifierhttps://chesterrep.openrepository.com/bitstream/handle/10034/626538/Using%20Virtual%20Reality%20for%20Teaching%20and%20Learning%20in%20Geography%20FINAL.pdf?sequence=4
dc.identifier.citationBos, D., Miller, S., & Bull, E. (2022). Using virtual reality (VR) for teaching and learning in geography: Fieldwork, analytical skills, and employability. Journal of Geography in Higher Education, 46(3), 479-488. https://doi.org/10.1080/03098265.2021.1901867en_US
dc.identifier.issn0309-8265
dc.identifier.doi10.1080/03098265.2021.1901867
dc.identifier.urihttp://hdl.handle.net/10034/626538
dc.descriptionThis is an Accepted Manuscript of an article published by Taylor & Francis in Journal of Geography in Higher Education on 22 March 2021, available online: https://doi.org/10.1080/03098265.2021.1901867en_US
dc.description.abstractThis article outlines how Virtual Reality (VR) technologies, software and content can be used as a resource for teaching and learning in Geography. Drawing on the authors’ first-hand experiences of using VR for undergraduate and postgraduate teaching, we explore firstly how VR can enhance the development of fieldwork observational techniques, knowledge and understanding of place, prior to entering the field. Secondly, we show how VR can be used to enable students to develop critical analytical skills in relation to emergent visual technologies and the wider implications VR has for the representation of people, places and landscapes. Finally, the article will attend to the ways VR and Augmented Reality (AR) – due to its growing industrial application – can offer important opportunities for the development of unique practical employability skills which can be applied to the geovisualization of data and environments enhancing graduate career prospects.en_US
dc.publisherTaylor & Francisen_US
dc.relation.urlhttps://www.tandfonline.com/doi/full/10.1080/03098265.2021.1901867en_US
dc.rightsAttribution-NoDerivatives 4.0 International*
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/en_US
dc.subjectVirtual Realityen_US
dc.subjectAugmented Realityen_US
dc.subjectlearning and teachingen_US
dc.titleUsing virtual reality (VR) for teaching and learning in geography: fieldwork, analytical skills, and employabilityen_US
dc.typeArticleen_US
dc.identifier.eissn1466-1845en_US
dc.contributor.departmentUniversity of Chesteren_US
dc.identifier.journalJournal of Geography in Higher Educationen_US
or.grant.openaccessYesen_US
rioxxterms.funderLearning and Teaching Institute Innovation Grant 2019-20, University of Chester under Grant [GID00040].en_US
rioxxterms.identifier.projectUniversity of Chester under Grant [GID00040].en_US
rioxxterms.versionAMen_US
rioxxterms.versionofrecord10.1080/03098265.2021.1901867en_US
dcterms.dateAccepted2021-02-27
rioxxterms.publicationdate2021-03-22
dc.date.deposited2021-12-06en_US
dc.indentifier.issn0309-8265en_US


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Attribution-NoDerivatives 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NoDerivatives 4.0 International