AbstractA multi-component output consisting of a series of three works ('Kitchen Collider', 'Office Metropolis', 'Brunel's last dream') that exist as either video projection installations or videos documenting the said installations. These works utilise projected animations to examine the nature of the screen as a sculptural concern whilst acknowledging its relationship to the vernacular and the technological. These works have been extensively disseminated from 2014 to 2020 in a variety of exhibitions. This output forms part of an on-going, larger series of works.
DescriptionThis work operates within an extended notion of the term ‘cinema’ and both still, and moving, projected images are used as a means to interrogate the nature of the screen and what might constitute such a surface. The work acts upon the detritus that surrounds us. Very low level materials such as discarded plastic bottles, bin liners, polystyrene packaging and cardboard boxes are juxtaposed with high-end technology in terms of the use of projectors and 3D animation software. The animations are made using 3D software utilising some of the more unusual properties of particle systems, camera clipping and glitches. Objects made from translucent materials are sometimes used to allow the light from the projector to bounce around inside them, promoting a sense that the projections are actually within the objects rather than simply sitting on the surface. Essentially the animations attempt to propose a degree of suspicion as to what is physically present and what is simply a projected image.
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