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dc.contributor.authorRees, Nigel
dc.contributor.authorDorrington, Keith
dc.contributor.authorRees, Lloyd
dc.contributor.authorDay, Thomas W.
dc.contributor.authorVaughan, Neil
dc.contributor.authorJohn, Nigel W.
dc.date.accessioned2020-07-22T09:16:12Z
dc.date.available2020-07-22T09:16:12Z
dc.identifierhttps://chesterrep.openrepository.com/bitstream/handle/10034/623558/ParaVR.pdf?sequence=1
dc.identifier.citationRees, N. Dorrington, K., Rees, L., Day, T., Vaughan, N. & John, N. (2020). ParaVR: A Virtual Reality Training Simulator for Paramedic Skills maintenance. Journal of Paramedic Practice, 12(12), 478 - 486en_US
dc.identifier.urihttp://hdl.handle.net/10034/623558
dc.descriptionThis document is the Accepted Manuscript version of a Published Work that appeared in final form in Journal of Paramedic Practice, copyright © MA Healthcare, after peer review and technical editing by the publisher. To access the final edited and published work see https://www.paramedicpractice.com/features/article/paravr-a-virtual-reality-training-simulator-for-paramedic-skills-maintenance.
dc.description.abstractBackground, Virtual Reality (VR) technology is emerging as a powerful educational tool which is used in medical training and has potential benefits for paramedic practice education. Aim The aim of this paper is to report development of ParaVR, which utilises VR to address skills maintenance for paramedics. Methods Computer scientists at the University of Chester and the Welsh Ambulance Services NHS Trust (WAST) developed ParaVR in four stages: 1. Identifying requirements and specifications 2. Alpha version development, 3. Beta version development 4. Management: Development of software, further funding and commercialisation. Results Needle Cricothyrotomy and Needle Thoracostomy emerged as candidates for the prototype ParaVR. The Oculus Rift head mounted display (HMD) combined with Novint Falcon haptic device was used, and a virtual environment crafted using 3D modelling software, ported (a computing term meaning transfer (software) from one system or machine to another) onto Oculus Go and Google cardboard VR platform. Conclusion VR is an emerging educational tool with the potential to enhance paramedic skills development and maintenance. The ParaVR program is the first step in our development, testing, and scaling up of this technology.en_US
dc.publisherMA Healthcareen_US
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/en_US
dc.subjectParamedicen_US
dc.subjectVirtual Realityen_US
dc.subjectAmbulanceen_US
dc.subjectSimulationen_US
dc.subjectEmergencyen_US
dc.titleParaVR: A Virtual Reality Training Simulator for Paramedic Skills maintenanceen_US
dc.typeArticleen_US
dc.identifier.eissn2041-9457en_US
dc.contributor.departmentWelsh Ambulance Services NHS Trust, University of Chesteren_US
dc.identifier.journalJournal of Paramedic Practiceen_US
or.grant.openaccessYesen_US
rioxxterms.funderunfundeden_US
rioxxterms.identifier.projectunfundeden_US
rioxxterms.versionAMen_US
rioxxterms.versionofrecord10.12968/jparen_US
rioxxterms.licenseref.startdate2021-06-02
rioxxterms.publicationdate2020-12-02
dc.dateAccepted2020-07-13
dc.date.deposited2020-07-22en_US
dc.indentifier.issn1759-1376en_US


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