The physiological and perceptual effects of stochastic simulated rugby league match play
dc.contributor.author | Mullen, Thomas | |
dc.contributor.author | Twist, Craig | |
dc.contributor.author | Highton, Jamie | |
dc.date.accessioned | 2020-03-04T10:10:19Z | |
dc.date.available | 2020-03-04T10:10:19Z | |
dc.identifier.citation | Mullen, T. (2020). The physiological and perceptual effects of stochastic simulated rugby league match play, International Journal of Sports Physiology and Performance, 16(1), 73-79. | en_US |
dc.identifier.doi | 10.1123/ijspp.2018-0834 | |
dc.identifier.uri | http://hdl.handle.net/10034/623233 | |
dc.description | Accepted author manuscript version reprinted, by permission, from International Journal of Sports Physiology and Performance, 2020, https://doi.org/10.1123/ijspp.2018-0834. © International Journal of Sports Physiology and Performance. | en_US |
dc.description.abstract | Purpose: To examine responses to a simulated rugby league protocol designed to include more stochastic commands, and therefore require greater vigilance, than traditional team sport simulation protocols. Methods: Eleven male university rugby players completed two trials (randomised and control) of a rugby league movement simulation protocol, separated by 7-10 days. The control trial (CON) consisted of 48 repeated ~115 s cycles of activity. The stochastic simulation (STOCH) was matched for the number and types of activity performed every 5.45 min in CON, but included no repeated cycles of activity. Movement using GPS, heart rate, RPE and Stroop test performance were assessed throughout. MVC peak torque, voluntary activation (%) and global task load were assessed after exercise. Results: The mean mental demand of STOCH was higher than CON (Effect size (ES) = 0.56; ±0.69). Mean sprint speed was higher in STOCH (22.5 ± 1.4 vs. 21.6 ± 1.6 km∙h-1; ES = 0.50; ±0.55), which was accompanied by a higher RPE (14.3 ± 1.0 vs. 13.0 ± 1.4; ES = 0.87; ±0.67) and a greater number of errors in the Stroop Test (10.3 ± 2.5 vs. 9.3 ± 1.4 errors; ES = 0.65; ±0.83). MVC peak torque (CON = -48.4 ± 31.6 N∙m, STOCH = -39.6 ± 36.6 N∙m) and voluntary activation (CON = -8.3 ± 4.8%, STOCH = -6.0 ± 4.1%) was similarly reduced in both trials. Conclusions: Providing more stochastic commands, which requires greater vigilance, might alter performance and associated physiological, perceptual and cognitive responses to team sport simulations. | en_US |
dc.publisher | Human Kinetics | en_US |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | en_US |
dc.title | The physiological and perceptual effects of stochastic simulated rugby league match play | en_US |
dc.type | Article | en_US |
dc.identifier.eissn | 1555-0273 | en_US |
dc.contributor.department | University of Chester | en_US |
dc.identifier.journal | International Journal of Sports Physiology and Performance | en_US |
or.grant.openaccess | Yes | en_US |
rioxxterms.funder | Unfunded | en_US |
rioxxterms.identifier.project | Unfunded | en_US |
rioxxterms.version | AM | en_US |
rioxxterms.versionofrecord | https://doi.org/10.1123/ijspp.2018-0834 | |
rioxxterms.licenseref.startdate | 2020-11-13 | |
rioxxterms.publicationdate | 2020-11-13 | |
dc.dateAccepted | 2020-03-02 | |
dc.date.deposited | 2020-03-04 | en_US |
dc.indentifier.issn | 1555-0265 | en_US |