Show simple item record

dc.contributor.authorMullen, Thomas
dc.contributor.authorTwist, Craig
dc.contributor.authorHighton, Jamie
dc.date.accessioned2020-03-04T10:10:19Z
dc.date.available2020-03-04T10:10:19Z
dc.identifier.citationMullen, T. (2020). The physiological and perceptual effects of stochastic simulated rugby league match play, International Journal of Sports Physiology and Performance, 16(1), 73-79.en_US
dc.identifier.doi10.1123/ijspp.2018-0834
dc.identifier.urihttp://hdl.handle.net/10034/623233
dc.descriptionAccepted author manuscript version reprinted, by permission, from International Journal of Sports Physiology and Performance, 2020, https://doi.org/10.1123/ijspp.2018-0834. © International Journal of Sports Physiology and Performance.en_US
dc.description.abstractPurpose: To examine responses to a simulated rugby league protocol designed to include more stochastic commands, and therefore require greater vigilance, than traditional team sport simulation protocols. Methods: Eleven male university rugby players completed two trials (randomised and control) of a rugby league movement simulation protocol, separated by 7-10 days. The control trial (CON) consisted of 48 repeated ~115 s cycles of activity. The stochastic simulation (STOCH) was matched for the number and types of activity performed every 5.45 min in CON, but included no repeated cycles of activity. Movement using GPS, heart rate, RPE and Stroop test performance were assessed throughout. MVC peak torque, voluntary activation (%) and global task load were assessed after exercise. Results: The mean mental demand of STOCH was higher than CON (Effect size (ES) = 0.56; ±0.69). Mean sprint speed was higher in STOCH (22.5 ± 1.4 vs. 21.6 ± 1.6 km∙h-1; ES = 0.50; ±0.55), which was accompanied by a higher RPE (14.3 ± 1.0 vs. 13.0 ± 1.4; ES = 0.87; ±0.67) and a greater number of errors in the Stroop Test (10.3 ± 2.5 vs. 9.3 ± 1.4 errors; ES = 0.65; ±0.83). MVC peak torque (CON = -48.4 ± 31.6 N∙m, STOCH = -39.6 ± 36.6 N∙m) and voluntary activation (CON = -8.3 ± 4.8%, STOCH = -6.0 ± 4.1%) was similarly reduced in both trials. Conclusions: Providing more stochastic commands, which requires greater vigilance, might alter performance and associated physiological, perceptual and cognitive responses to team sport simulations.en_US
dc.publisherHuman Kineticsen_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/en_US
dc.titleThe physiological and perceptual effects of stochastic simulated rugby league match playen_US
dc.typeArticleen_US
dc.identifier.eissn1555-0273en_US
dc.contributor.departmentUniversity of Chesteren_US
dc.identifier.journalInternational Journal of Sports Physiology and Performanceen_US
or.grant.openaccessYesen_US
rioxxterms.funderUnfundeden_US
rioxxterms.identifier.projectUnfundeden_US
rioxxterms.versionAMen_US
rioxxterms.versionofrecordhttps://doi.org/10.1123/ijspp.2018-0834
rioxxterms.licenseref.startdate2020-11-13
rioxxterms.publicationdate2020-11-13
dc.dateAccepted2020-03-02
dc.date.deposited2020-03-04en_US
dc.indentifier.issn1555-0265en_US


Files in this item

Thumbnail
Name:
Figure 1.jpg
Size:
261.5Kb
Format:
JPEG image
Request:
Figure 1
Thumbnail
Name:
Figure 2.jpg
Size:
99.38Kb
Format:
JPEG image
Request:
Figure 2
Thumbnail
Name:
Revised Manuscript - ChesterRep.pdf
Size:
240.7Kb
Format:
PDF
Request:
Main article

This item appears in the following Collection(s)

Show simple item record

Attribution-NonCommercial-NoDerivatives 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 International