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dc.contributor.authorBradley, Warren J.*
dc.contributor.authorHannon, Marcus P.*
dc.contributor.authorBenford, Victoria*
dc.contributor.authorMorehen, James C.*
dc.contributor.authorTwist, Craig*
dc.contributor.authorShepherd, Sam*
dc.contributor.authorCocks, Matthew*
dc.contributor.authorImpey, Samuel G.*
dc.contributor.authorCooper, Robert G.*
dc.contributor.authorMorton, James P.*
dc.contributor.authorClose, Graeme L.*
dc.date.accessioned2017-02-28T15:51:27Z
dc.date.available2017-02-28T15:51:27Z
dc.date.issued2017-02-22
dc.identifier.citationBradley, W. J., Hannon, M. P., Benford, V., Morehen, J. C., Twist, C., Shepherd, S., Cocks, M., Impey, S. G., Cooper, R. G., Morton, J. P. & Close, G. L. (2017). Metabolic demands and replenishment of muscle glycogen after simulated rugby match play. Journal of Science and Medicine in Sport, 20(9), 878-883.
dc.identifier.issn1440-2440en
dc.identifier.doi10.1016/j.jsams.2017.02.005
dc.identifier.urihttp://hdl.handle.net/10034/620420
dc.description.abstractObjectives: The metabolic requirements of a rugby league match simulation protocol and the timing of carbohydrate provision on glycogen re-synthesis in damaged muscle were examined. Design: Fifteen (mean ± SD: age 20.9 ± 2.9 y, body-mass 87.3 ± 14.1 kg, height 177.4 ± 6.0 cm) rugby league (RL) players consumed a 6 g•kg•day-1 CHO diet for 7-days, completed a time to exhaustion test (TTE) and a glycogen depletion protocol on day-3, a RL simulated-match protocol (RLMSP) on day-5 and a TTE on day-7. Players were prescribed an immediate or delayed (2-h-post) re-feed post-simulation. Methods: Muscle biopsies and blood samples were obtained post-depletion, before and after simulated match-play, and 48-h after match-play with PlayerLoad and heart-rate collected throughout the simulation. Data were analysed using effects sizes ± 90% CI and magnitude-based inferences. Results: PlayerLoad (8.0 ± 0.7 AU•min-1) and %HRpeak (83 ± 4.9%) during the simulation were similar to values reported for RL match-play. Muscle glycogen very likely increased from immediately after to 48-h post-simulation (272 ± 97 cf. 416 ± 162 mmol•kg-1d.w.; ES ± 90%CI) after immediate re-feed, but changes were unclear (283 ± 68 cf. 361 ± 144 mmol•kg-1d.w.; ES ± 90%CI) after delayed re-feed. CK almost certainly increased by 77.9 ± 25.4% (0.75 ± 0.19) post-simulation for all players. Conclusions: The RLMSP presents a replication of the internal loads associated with professional RL match-play, although difficulties in replicating the collision reduced the metabolic demands and glycogen utilisation. Further, it is possible to replete muscle glycogen in damaged muscle employing an immediate re-feed strategy.
dc.language.isoenen
dc.relation.urlhttps://www.jsams.org/article/S1440-2440(17)30275-X/fulltext
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectPhysiologyen
dc.subjectnutritionen
dc.titleMetabolic demands and replenishment of muscle glycogen after a rugby league match simulation protocol.en
dc.typeArticleen
dc.identifier.eissn1878-1861en
or.grant.openaccessYesen
rioxxterms.funderUnfundeden
rioxxterms.identifier.projectUnfundeden
rioxxterms.versionAMen
rioxxterms.versionofrecordhttps://doi.org/10.1016/j.jsams.2017.02.005
rioxxterms.licenseref.startdate2018-02-22en
html.description.abstractObjectives: The metabolic requirements of a rugby league match simulation protocol and the timing of carbohydrate provision on glycogen re-synthesis in damaged muscle were examined. Design: Fifteen (mean ± SD: age 20.9 ± 2.9 y, body-mass 87.3 ± 14.1 kg, height 177.4 ± 6.0 cm) rugby league (RL) players consumed a 6 g•kg•day-1 CHO diet for 7-days, completed a time to exhaustion test (TTE) and a glycogen depletion protocol on day-3, a RL simulated-match protocol (RLMSP) on day-5 and a TTE on day-7. Players were prescribed an immediate or delayed (2-h-post) re-feed post-simulation. Methods: Muscle biopsies and blood samples were obtained post-depletion, before and after simulated match-play, and 48-h after match-play with PlayerLoad and heart-rate collected throughout the simulation. Data were analysed using effects sizes ± 90% CI and magnitude-based inferences. Results: PlayerLoad (8.0 ± 0.7 AU•min-1) and %HRpeak (83 ± 4.9%) during the simulation were similar to values reported for RL match-play. Muscle glycogen very likely increased from immediately after to 48-h post-simulation (272 ± 97 cf. 416 ± 162 mmol•kg-1d.w.; ES ± 90%CI) after immediate re-feed, but changes were unclear (283 ± 68 cf. 361 ± 144 mmol•kg-1d.w.; ES ± 90%CI) after delayed re-feed. CK almost certainly increased by 77.9 ± 25.4% (0.75 ± 0.19) post-simulation for all players. Conclusions: The RLMSP presents a replication of the internal loads associated with professional RL match-play, although difficulties in replicating the collision reduced the metabolic demands and glycogen utilisation. Further, it is possible to replete muscle glycogen in damaged muscle employing an immediate re-feed strategy.
rioxxterms.publicationdate2017-02-22
dc.dateAccepted2017-02-06
dc.date.deposited2017-02-28


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