Physiologic responses and energy expenditure of kinect active video game play in schoolchildren
AffiliationUniversity of Chester
MetadataShow full item record
AbstractThis journal article aims to evaluate the physiologic responses and energy expenditure of active video gaming using Kinect for the Xbox 360 using 18 schoolchildren aged 11 to 15 years.
CitationArchives of Pediatrics & Adolescent Medicine, 2012, 166(11), pp. 1005-1009
PublisherAmericam Medical Association
DescriptionThis article is not available through ChesterRep.