Using Mobile Technology to Facilitate Engagement with the Arts for Children with Autism and their Families

Hdl Handle:
http://hdl.handle.net/10034/620484
Title:
Using Mobile Technology to Facilitate Engagement with the Arts for Children with Autism and their Families
Authors:
Piper-Wright, Tracy
Other Titles:
Art, Design and Technology: Collaboration and Implementation
Abstract:
This case study discusses the research project Show and Tell and provides an example of how collaboration across different creative disciplines, and within a field nominally unrelated to art and design, can yield successful results by applying creative perspectives to an existing problem.
Affiliation:
University of Chester
Citation:
Piper-Wright,T. (2017). Using mobile technology to facilitate engagement with the arts for children with autism and their families. In R. Earnshaw (ed.) Art, design and technology: collaboration and implementation (Ch. 6). Heidelberg: Springer International Publishing.
Publisher:
Springer International Publishing
Publication Date:
19-Jul-2017
URI:
http://hdl.handle.net/10034/620484
DOI:
10.1007/978-3-319-58121-7
Additional Links:
https://link.springer.com/book/10.1007%2F978-3-319-33005-1
Type:
Book chapter
Language:
en
ISBN:
9783319581217; 9783319581200
Appears in Collections:
Art and Design

Full metadata record

DC FieldValue Language
dc.contributor.authorPiper-Wright, Tracyen
dc.date.accessioned2017-04-28T13:02:43Z-
dc.date.available2017-04-28T13:02:43Z-
dc.date.issued2017-07-19-
dc.identifier.citationPiper-Wright,T. (2017). Using mobile technology to facilitate engagement with the arts for children with autism and their families. In R. Earnshaw (ed.) Art, design and technology: collaboration and implementation (Ch. 6). Heidelberg: Springer International Publishing.en
dc.identifier.isbn9783319581217-
dc.identifier.isbn9783319581200-
dc.identifier.doi10.1007/978-3-319-58121-7-
dc.identifier.urihttp://hdl.handle.net/10034/620484-
dc.description.abstractThis case study discusses the research project Show and Tell and provides an example of how collaboration across different creative disciplines, and within a field nominally unrelated to art and design, can yield successful results by applying creative perspectives to an existing problem.en
dc.language.isoenen
dc.publisherSpringer International Publishingen
dc.relation.urlhttps://link.springer.com/book/10.1007%2F978-3-319-33005-1en
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectart practiceen
dc.subjectresearch methodologyen
dc.subjectdigital mediaen
dc.subjectCollaborationen
dc.subjectTechnologyen
dc.subjectDisabilityen
dc.titleUsing Mobile Technology to Facilitate Engagement with the Arts for Children with Autism and their Familiesen
dc.title.alternativeArt, Design and Technology: Collaboration and Implementationen
dc.typeBook chapteren
dc.contributor.departmentUniversity of Chesteren
dc.date.accepted2017-04-26-
or.grant.openaccessYesen
rioxxterms.funderunfundeden
rioxxterms.identifier.projectunfundeden
rioxxterms.versionAMen
rioxxterms.licenseref.startdate2217-07-19-
This item is licensed under a Creative Commons License
Creative Commons
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